讀卡器庫(kù)常見(jiàn)參數(shù)類(lèi)型之C++和 C#對(duì)照表
C++ C :
char --- StringBuilder
char * --- StringBuilder
unsigned char --- byte
unsigned char * --- byte[]
int --- int
int * ref int
unsigned int * --- ref uint
unsigned short --- UInt16
// c++:HANDLE(void *) ---- c#:System.IntPtr
// c++:Byte(unsigned char) ---- c#:System.Byte
// c++:SHORT(short) ---- c#:System.Int16
// c++:WORD(unsigned short) ---- c#:System.UInt16
// c++:INT(int) ---- c#:System.Int16
// c++:INT(int) ---- c#:System.Int32
// c++:UINT(unsigned int) ---- c#:System.UInt16
// c++:UINT(unsigned int) ---- c#:System.UInt32
// c++:LONG(long) ---- c#:System.Int32
// c++:ULONG(unsigned long) ---- c#:System.UInt32
// c++:DWORD(unsigned long) ---- c#:System.UInt32
// c++:DECIMAL ---- c#:System.Decimal
// c++:BOOL(long) ---- c#:System.Boolean
// c++:CHAR(char) ---- c#:System.Char
// c++:LPSTR(char *) ---- c#:System.String
// c++:LPWSTR(wchar_t *) ---- c#:System.String
// c++:LPCSTR(const char *) ---- c#:System.String
// c++:LPCWSTR(const wchar_t *) ---- c#:System.String
// c++:PCAHR(char *) ---- c#:System.String
// c++:BSTR ---- c#:System.String
// c++:FLOAT(float) ---- c#:System.Single
// c++:DOUBLE(double) ---- c#:System.Double
// c++:VARIANT ---- c#:System.Object
// c++:PBYTE(byte *) ---- c#:System.Byte[]
// c++:BSTR ---- c#:StringBuilder
// c++:LPCTSTR ---- c#:StringBuilder
// c++:LPCTSTR ---- c#:string
// c++:LPTSTR ---- c#:[MarshalAs(UnmanagedType.LPTStr)] string
// c++:LPTSTR 輸出變量名 ---- c#:StringBuilder 輸出變量名
// c++:LPCWSTR ---- c#:IntPtr
// c++:BOOL ---- c#:bool
// c++:HMODULE ---- c#:IntPtr
// c++:HINSTANCE ---- c#:IntPtr
// c++:結(jié)構(gòu)體 ---- c#:public struct 結(jié)構(gòu)體{};
// c++:結(jié)構(gòu)體 **變量名 ---- c#:out 變量名 //C#中提前申明一個(gè)結(jié)構(gòu)體實(shí)例化后的變量名
// c++:結(jié)構(gòu)體 &變量名 ---- c#:ref 結(jié)構(gòu)體 變量名
// c++:WORD ---- c#:ushort
// c++:DWORD ---- c#:uint
// c++:DWORD ---- c#:int
// c++:UCHAR ---- c#:int
// c++:UCHAR ---- c#:byte
// c++:UCHAR* ---- c#:string
// c++:UCHAR* ---- c#:IntPtr
// c++:GUID ---- c#:Guid
// c++:Handle ---- c#:IntPtr
// c++:HWND ---- c#:IntPtr
// c++:DWORD ---- c#:int
// c++:COLORREF ---- c#:uint
// c++:unsigned char ---- c#:byte
// c++:unsigned char * ---- c#:ref byte
// c++:unsigned char * ---- c#: [MarshalAs(UnmanagedType.LPArray)] byte[]
// c++:unsigned char * ---- c#:[MarshalAs(UnmanagedType.LPArray)] Intptr
// c++:handle ---- c#:IntPtr
// c++:hwnd ---- c#:IntPtr
// c++:unsigned char & ---- c#:ref byte
// c++:unsigned char 變量名 ---- c#:byte 變量名
// c++:unsigned short 變量名 ---- c#:ushort 變量名
// c++:unsigned int 變量名 ---- c#:uint 變量名
// c++:unsigned long 變量名 ---- c#:ulong 變量名
// c++:char 變量名 ---- c#:byte 變量名 // C++中一個(gè)字符用一個(gè)字節(jié)表示,C#中一個(gè)字符用兩個(gè)字節(jié)表示
// c++:char 數(shù)組名[數(shù)組大小] ---- c#:MarshalAs(UnmanagedType.ByValTStr, SizeConst = 數(shù)組大小)] public string 數(shù)組名; ushort
// c++:char * ---- c#:string // 傳入?yún)?shù)
// c++:char * ---- c#:StringBuilder // 傳出參數(shù)
// c++:char *變量名 ---- c#:ref string 變量名
// c++:char *輸入變量名 ---- c#:string 輸入變量名
// c++:char *輸出變量名 ---- c#:[MarshalAs(UnmanagedType.LPStr)] StringBuilder 輸出變量名
// c++:char ** ---- c#:string
// c++:char **變量名 ---- c#:ref string 變量名
// c++:const char * ---- c#:string
// c++:char[] ---- c#:string
// c++:char 變量名[數(shù)組大小] ---- c#:[MarshalAs(UnmanagedType.ByValTStr,SizeConst=數(shù)組大小)] public string 變量名;
// c++:struct 結(jié)構(gòu)體名 *變量名 ---- c#:ref 結(jié)構(gòu)體名 變量名
// c++:委托 變量名 ---- c#:委托 變量名
// c++:int ---- c#:int
// c++:int ---- c#:ref int
// c++:int & ---- c#:ref int
// c++:int * ---- c#:ref int // C#中調(diào)用前需定義int 變量名 = 0;
// c++:*int ---- c#:IntPtr
// c++:int32 PIPTR * ---- c#:int32[]
// c++:float PIPTR * ---- c#:float[]
// c++:double** 數(shù)組名 ---- c#:ref double 數(shù)組名
// c++:double*[] 數(shù)組名 ---- c#:ref double 數(shù)組名
// c++:long ---- c#:int
// c++:ulong ---- c#:int
// c++:UINT8 * ---- c#:ref byte // C#中調(diào)用前需定義byte 變量名 = new byte();
// c++:void * ---- c#:IntPtr
// c++:void * user_obj_param ---- c#:IntPtr user_obj_param
// c++:void * 對(duì)象名稱(chēng) ---- c# : ( [MarshalAs(UnmanagedType.AsAny)]Object 對(duì)象名稱(chēng)
// c++:char, INT8, SBYTE, CHAR ---- c#:System.SByte
// c++:short, short int, INT16, SHORT ---- c#:System.Int16
// c++:int, long, long int, INT32, LONG32, BOOL , INT ---- c#:System.Int32
// c++:__int64, INT64, LONGLONG ---- c#:System.Int64
// c++:unsigned char, UINT8, UCHAR , BYTE ---- c#:System.Byte
// c++:unsigned short, UINT16, USHORT, WORD, ATOM, WCHAR , __wchar_t ---- c#:System.UInt16
// c++:unsigned, unsigned int, UINT32, ULONG32, DWORD32, ULONG, DWORD, UINT ---- c#:System.UInt32
// c++:unsigned __int64, UINT64, DWORDLONG, ULONGLONG ---- c#:System.UInt64
// c++:float, FLOAT ---- c#:System.Single
// c++:double, long double, DOUBLE ---- c#:System.Double
************************結(jié)構(gòu)體
頭文件:unsigned char Photo[1024];
C#導(dǎo)入方式:
MarshalAs(UnmanagedType.U1, SizeConst = 1024)
public byte Photo;
public struct SSCard_IDINFO /*社??ㄐ畔⒔Y(jié)構(gòu)體*/
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string name; /*姓名*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public string sex; /*性別*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string nation; /*民族*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 50)]
public string birthday; /*出生日期(YYYYMMDD)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 50)]
public string signdat; /*發(fā)證日期(YYYYMMDD)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 50)]
public string validterm; /*有效日期(YYYYMMDD)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string cardnumber; /*卡號(hào)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string idnumber; /*社會(huì)保障號(hào)碼(身份證號(hào))*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
public string city; /*城市代碼*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 8)]
public string cardveVrsion; /*社??ò姹?/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
public string identityCode; /*卡識(shí)別碼*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string szTerminalNo; /*SAM卡識(shí)別號(hào)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 200)]
public string Other;/*其他*/
}
public struct IDINFO /*身份證信息結(jié)構(gòu)體*/
{
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string name; /*中文姓名*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string ENfullname; /*英文姓名*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public string sex; /*性別*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public string people; /*民族*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 200)]
public string address; /*地址*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 50)]
public string birthday; /*出生日期(YYYYMMDD)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 50)]
public string signdate; /*發(fā)證日期(YYYYMMDD)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 50)]
public string validterm; /*有效日期(YYYYMMDD)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 40)]
public string number; /*證件號(hào)碼*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 50)]
public string organs; /*發(fā)證機(jī)關(guān)(或外國(guó)人永久居住正-當(dāng)次申請(qǐng)受理機(jī)關(guān))*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 200)]
public string Nationality; /*國(guó)籍*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 2049)]
public string Photo; /*讀取二代證電子信息時(shí)保存照片數(shù)據(jù)信息*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 200)]
public string Other; /*其他*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 24)]
public string passNu; /*通行證號(hào)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 8)]
public string signCount; /*簽發(fā)數(shù)次*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 8)]
public string certVersion; /*證件版本*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 6)]
public string certType; /*卡片類(lèi)型:"0"大陸身份證 "I"外國(guó)人 "J"港澳臺(tái)*/
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 2049)]
public string figData; /*指紋信息*/
}